Anyway, what can you find inside the exhibit?
Inside, you can find a little introductory hallway. It has the big video screen of familiar trailers playing with games from multiple eras, a brief history, and a really great display showing a variety of mechanics throughout gaming history. Like flight and climbing, for example. How far we've come since Space Invaders and climbing Donkey Kong's ladders.
| The entrance to the exhibit. (Photos by Matt Sablan) |
The next room has a wall of gaming history, from the pre-NES era all the way to, I believe, the PS3. Each of the systems there has a brief write up and some games there that really defined the system. You can quibble on some of them, but in general, they were right on.
| Even had a Dreamcast, which was before its time. |
Another area they briefly touched on, with some concept art from games, but which if they had had more space I would've found interesting, would be in the art that goes into making video games. For example, on several wikis (like here), you have concept art for characters. I would have been interested in seeing more of that, but space is a real limitation. Plus, you can already find a lot of that stuff on the internet.
I was also impressed with their faces of gamers exhibit. It was kind of interesting to see, and I saw a lot of people stopping to watch the images rotate. I didn't stay for long there though.
| Quite possibly the best system of its (or any) age. |
| Do you see what I did there? |
Plenty of people more qualified than me have written histories of video games. I think several of them have taken on a more personal story than merely a recounting of the history, with this one being my favorite. I think video games tell us about ourselves, and I think like any art exhibit, if you really go there with the intent to learn something, you come away with a better understanding of yourself. Even, if for me, it was just realizing I can still feel an element of wonder when jumping onto turtles.
Come back later this week when I'll post a few videos and ramble a bit more about art. Either way, now that the Smithsonian seems to think that video games are art, will they maybe receive some art funding?
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P.S.,
While you're there, check this out.
| Electronic Superhighway by Nam June Paik. |
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