I've done some more freethinking. Some of the games have a few more notes than others, but this should help get an idea of story/mechanics. This isn't exactly how I normally approach design, but I figure it is better organized this way than with my normal flowcharts/random doodles if I want other people to be able to follow it. The other problem is I then have to go in and prune out spoilers for the ones that are more plot heavy [namely, The Case of the Well Done Butler, First and Recursive Contact and The Dame, The Debt and The Devil are all very story heavy, and a bad spoiler could ruin the whole point of the game!]
Welcome! This blog was focused on history, video games, nerdery and other interesting things. It got a bit too bloated, and the design too hard to work with. So, it is officially archived.
Friday, December 11, 2015
More Freethinking on the Mini-RPG Maker Games
Labels:
Game Design,
RPG Maker
Wednesday, December 9, 2015
Very Basic Mechanics for the Six Plots
You can see the six plots here. Below will be a very, very basic over view of the major mechanics I see for the games.
Labels:
Game Design,
RPG Maker
Tuesday, December 8, 2015
Possible Short RPG Maker Titles
Below you'll find six different short RPG Maker stories. I need to pick one so I can try making it in RPG Maker VX Ace and then re-make it in the new RPG Maker tool to see which I like better. I'm opening up the "which is coolest" to anyone who reads this, because I like them all for different reasons and cannot decide.
Labels:
Game Design,
Matt's Fiction,
RPG Maker
Saturday, December 5, 2015
The Review Effects Tab
See below for some new screenshots and updates to Arthur's skills.
Labels:
Game Design,
RPG Maker
Thursday, December 3, 2015
RPG Maker Game: Inventory, Random Encounters, Money and XP
I've been thinking about the RPG Maker Game more, and I've decided to do some things that will make JRPG purists hate the game. First, I'm shifting to an episodic system. Every other change follows from that decision.
Labels:
Game Design,
Role Playing Games,
RPG Maker
Sunday, October 18, 2015
Meet Jenny, Volunteer Sword Using Hero
Jenny is another damage dealer. She's an eager volunteer into Emerald Squadron, and her background includes lessons in fencing and as a medical student under Dr. Pras. Her background is probably the weakest of the characters, but she makes up for that in style. Whereas everyone else uses high technology in combat, her trick is just being that damn good. She starts the game as a random pharmacist selling you things, until she decides to step up and help save the city. And no one says no to a woman who is so good with a sword she can do as much, if not more, damage than people with automatic weapons and explosives.
Officer Posey is here. Kiley is here. Dr. Pras is here. Chris Anderson, Security Chief at the Carmichael Group. Wes, tech genius for Emerald Squadron. Victoria is a heavy weapons specialist. George is a tank with power armor.
The Dream World's last two characters (Lydia and Muriel) can be viewed here. Click here to see the party's healers, Nybal and Silas. You can click here to see the first three characters' skills (Arthur, Perry and Sherwood).
You can also find all the images here. You can note that some people's class names have changed as development went on! The Dream World characters can be found on this blog here. The Real World characters can be found on this blog here.
Officer Posey is here. Kiley is here. Dr. Pras is here. Chris Anderson, Security Chief at the Carmichael Group. Wes, tech genius for Emerald Squadron. Victoria is a heavy weapons specialist. George is a tank with power armor.
The Dream World's last two characters (Lydia and Muriel) can be viewed here. Click here to see the party's healers, Nybal and Silas. You can click here to see the first three characters' skills (Arthur, Perry and Sherwood).
You can also find all the images here. You can note that some people's class names have changed as development went on! The Dream World characters can be found on this blog here. The Real World characters can be found on this blog here.
Labels:
Game Design,
RPG Maker
Wednesday, October 14, 2015
Meet Officer Regina Posey
Officer Regina Posey is a single target damage dealer who focuses on two major "mechanics." First is the idea of one big turn. The second is the concept of a high tech blaster that attaches to her pistols and revolvers to augment their power with "Add-Ons." When you use her, she brings Truth, Justice and one very large gun to the table. She's competes with Jenny to be your most competent single target damage dealer, and I think should consistently out perform there.
Kiley is here. Dr. Pras is here. Chris Anderson, Security Chief at the Carmichael Group. Wes, tech genius for Emerald Squadron. Victoria is a heavy weapons specialist. George is a tank with power armor.
The Dream World's last two characters (Lydia and Muriel) can be viewed here. Click here to see the party's healers, Nybal and Silas. You can click here to see the first three characters' skills (Arthur, Perry and Sherwood).
You can also find all the images here. You can note that some people's class names have changed as development went on! The Dream World characters can be found on this blog here. The Real World characters can be found on this blog here.
Kiley is here. Dr. Pras is here. Chris Anderson, Security Chief at the Carmichael Group. Wes, tech genius for Emerald Squadron. Victoria is a heavy weapons specialist. George is a tank with power armor.
The Dream World's last two characters (Lydia and Muriel) can be viewed here. Click here to see the party's healers, Nybal and Silas. You can click here to see the first three characters' skills (Arthur, Perry and Sherwood).
You can also find all the images here. You can note that some people's class names have changed as development went on! The Dream World characters can be found on this blog here. The Real World characters can be found on this blog here.
Labels:
Game Design,
Role Playing Games,
RPG Maker
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