If you're just here for an update on the road to many 70s... 34.5%. Lots of ways to go. This post is for a different project.
To truly understand and appreciate this project you'll need to at least be familiar with FF14. Familiarity with Gilbert and Sullivan's "The Mikado" would not be remiss.
This is a FF14 take on "As Someday It May Happen," or more commonly known as "I've Got a Little List." So, first. Lyrics. Second. Music.
Below, you'll find Draft 3 of the lyrics. I'm right now trying to find people with a better ear for music to see if I'm clipping syllables too tightly in places or if I could reword to make it easier to sing. I've got no talent for music or lyrics, so this is the Peer Review stage of this project. Hi Peers.
Welcome! This blog was focused on history, video games, nerdery and other interesting things. It got a bit too bloated, and the design too hard to work with. So, it is officially archived.
Saturday, December 30, 2017
Wednesday, November 22, 2017
Protect Your Mecha: A Rival Wings Primer
Let's talk about the Mecha of Rival Wings.
Labels:
Final Fantasy,
Final Fantasy 14,
Game Design,
MMOs,
Video Games
Wednesday, November 1, 2017
NaNoWriMo Notes: 2017, Part 1
Going back and editing, tightening up the introduction. I'm doing a few things that I think fiction should do more often.
Labels:
Matt's Fiction,
NaNoWriMo,
Writing
Sunday, October 8, 2017
Paranoia in Table Top Role Playing.
In real life, if a group of people find a discarded doll in a forest, they'll, maybe comment that's weird. Maybe take a picture. Move on. But, if a high-level adventuring party finds a doll in the woods, things are not that simple.
Tuesday, August 29, 2017
Changing the RPG Maker Game Opening
I've been really, really quiet on the big RPG Maker game. Like, over two years without a post. So, here's why. I didn't like it. I needed to rethink it. If you see from the last post about the Review Effects tab and the one about Money, XP and Inventory, I realized my game had an identity crisis. Part of that started with the way the project developed (originally as just something fun I was doing on the side to learn RPG Maker.) But, that's caused structural problems, which you see in those two posts.
Now, only click through if you're fine with spoilers to a game I'll probably never make.
Now, only click through if you're fine with spoilers to a game I'll probably never make.
Labels:
Game Design,
Matt's Fiction,
RPG Maker,
Writing
Sunday, January 15, 2017
The Hildibrand quest chain is probably the best written of the quest chains in FF14. For spoilery example....
Labels:
Final Fantasy,
MMOs,
Writing
Monday, January 9, 2017
Alien Board Game Concept: Second Post
I am embracing my Ameritrash gaming roots for this game. There are six decks included. Here is the first post, for reference.
Labels:
Board Games,
Game Design
Tuesday, January 3, 2017
Board Game Rough Concept
Rough game notes for Alien-esque Game. The goal is to re-create the feeling of Aliens/The Thing.
Labels:
Board Games,
Game Design
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