As you may or may not know, I've never played FF9 before now. I just finished the Festival of the Hunt and walked a bit to pick up Quina. I'm not reading any strategy/spoilers as I go, but I figure that due to Dissidia and FFRK, most of the main plot beats I already am vaguely aware of. What I want to write about real quick is the Festival of the Hunt, and how FF9 pulled off this weird out of nowhere event in the plot so much better than 7 and 8 do when they stray from the main plot. So, spoilers ahead for 7, 8 and 9.
Welcome! This blog was focused on history, video games, nerdery and other interesting things. It got a bit too bloated, and the design too hard to work with. So, it is officially archived.
Saturday, December 17, 2016
Final Fantasy 9: Festival of the Hunt
Labels:
Final Fantasy,
Game Design
Saturday, September 17, 2016
Design Problems With Legion/MMOs in General
Not even a few weeks into Legion's release, normals were no longer relevant content. At this point, if not at the same time, Heroics were no longer relevant content. As it is, for players who started on release day and pushed, regular Mythics are no longer relevant either. Which leads to players complaining they have nothing to do, and developers complaining that players blow through their content too quickly.
Monday, May 23, 2016
Professor Layton vs Phoenix Wright: Great Game, Bad Ending
I know I'm a few years behind, but I just finished this game, and I feel like the ending... I don't want to say is terrible, but I just don't get it. From the title, you should be able to guess that there are spoilers for the ending of the game. So, don't click if you don't want to be spoiled.
Labels:
Adventure Games,
Gaming
Sunday, April 17, 2016
Final Fantasy Record Keeper 5-Star Ability Advice
Fun fact: I play Final Fantasy Record Keeper. I wrote out this email to a friend, and realized, I should share it.
Labels:
Final Fantasy,
Role Playing Games
Sunday, April 10, 2016
Saturday, January 30, 2016
I Want to Like FF14, But...
I want to like FF14, but it has all sorts of little annoyances common to most JRPG/FF games. Multiple confirmation windows. Multiple loading screens between areas. But, the last quest chain is probably the worst example.
Labels:
Final Fantasy,
MMOs
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